Each player can see the cheat status of every other player via a column on the MAP screen. Once marked, your character is limited in certain ways when interacting with pure characters (for example, you can't give them money or items, nor can you hit them - unless they hit you first). Hence I decided early on in WoS to establish a two-track system, where cheating is officially allowed (though not necessarily encouraged), but your character is then marked as a cheat character. Soon cheating is rampant and you no longer have any way to distinguish between pure and cheated levels and ranks. Many would say: 'Don't allow cheating in a multiplayer environment!' However, my experience is (to paraphrase Jurassic Park) that: 'Cheaters will find a way.' If you specifically claim that no cheating is allowed, that just throws down a gauntlet of challenge. However, in a multiplayer game, it is important to distinguish between level achieved 'the hard way' or 'the easy way'. In a single-player game there is seldom an issue to be made about them. With the new The Chosen: Well Of Souls +12 Trainer you will have instant access to cheats such as unlimited health, unlimited mana, unlimited faith, unlimited stamina, unlimited 100.000 more.Ĭheat Codes are a traditional feature of most games, mainly as a diagnostic tool for the developer.
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